Worked with a team to create a game similar to Asteroids, utilizing a custom graphics engine in C++.
Project Highlights
- Procedurally generated stars and asteroid fields.
- Score system that tracks player performance.
- Rudimentary physics for acceleration and deceleration.
- Custom animations form the engine of the ship.
Additional Features in My Fork
- Ship customization allowing players to change the color of the ship.
- Multiple enemy types adding various types of asteroids with effects.
Gallery
Tools Used
- Language: C++